But the CFS was committed to carving out and holding a few regions where average players could experience the outer rim territories without having to make allies - and necessarily, enemies - with giant, territory-holding corporations. If you entered the space of any other alliance that you weren't directly allied with they'd pretty much shoot you on sight. They were different from other alliances in the player-controlled portion of the game, 'null-sec', because they allowed any average Eve player to use their space, a 'Free Space' edict. "The CFS controlled a few regions in the south-west of Eve that are today known as Delve, Querious, and Period Basis. It's a notoriously slow form of government (even in the real world) and in Eve it pays to be quick and decisive so more often than not you end up with something of an autocracy. I say 'functional' because democracy doesn't generally work in Eve. They were a unique group because to this day they're one of the only functional democracies in Eve's history. "There was an organisation in the very early days of Eve - around 2003 to early 2004 - called the Coalition of Free Stars. What if it lives to be 20? Or 50? What if it outlives the people who remember these stories first-hand?"Īndrew Groen shared an anecdote with Eurogamer about the fall of democracy in the early days of Eve Online. "Eve is over 10 years old, and it's more popular now than it ever has been. As time moves on, key players and memories of the early days of this universe have started to fade, and we risk losing the history of one of gaming's most unique communities who inhabit one of humanity's first true virtual worlds. "I'm also writing this because this history has never been written down before. To see this content please enable targeting cookies. "What if outlives the people who remember these stories first-hand?" Andrew Groen "I'm writing this because it's an amazing story that deserves to be told in an accessible way," wrote Groen. Both grant pre-release access to the text from which you can suggest edits or give feedback. The former secures you a digital copy of the book and the latter secures you a soft-covered version of the book. There are only two pledge tiers: $10 and $25. He intends to involve the Eve community, CCP and journalists, to ensure his material is as accurate, impartial and readable as possible. He's after $12,500 on Kickstarter, which will pay for cover design, layout designers, editors, printer costs and the hundreds of hours he'll need to devote to researching and interviewing to finish it. He's worked for six months on the book so far, interviewing and researching, but now he needs crowd-funding for the next step. "It's the first history book ever written about humans living in a digital world." To see this content please enable targeting cookies. And that's what journalist Andrew Groen intends to do, in his A History of the Great Empires of Eve Online - "a book about the politics, warfare, betrayal and culture that shaped the first decade of Eve Online". Perhaps it's only right, then, that someone document it - record its history. No? You must have heard about the Eve convention where one incredibly influential player suggested a naysayer go kill themselves.ĭrama, politics, huge battles - Eve Online is a peerless sandbox massively-multiplayer online game, and it gets stronger and stronger with every passing day. Did you hear about the controversial banning of a player who tricks people into recorded chat shows while scamming them? Perhaps you read about the colossal battle involving more than 7500 players and more than $300K worth of translated-into-real-money spaceship damage. ORIGINAL STORY 24/04 5PM BST: Whether or not you play space MMO Eve Online, chances are you've heard of it. UPDATE 25/04 9AM BST: Success! A History of the Great Empires of Eve Online has been funded nearly twice over on Kickstarter in under 24 hours, raising more than $17,500 (at time of writing). Let's see your friends and family try and tell you internet spaceships aren't serious business now. So! More pretty pictures, better content and a big hardcover book. The idea is to have him do it as a police sketcher would, taking descriptions from Eve Fleet Commanders over the phone. The project has also secured an artist who will recreate the famous battles of Eve's past. It's full steam ahead, then, including production of a $50 hardcover, coffee table book laid out by a professional designer who usually works with the naughty Cards Against Humanity team. UPDATE 27/05 8.30AM BST: Author Andrew Groen was obviously onto something: his Eve Online history book smashed its $12,500 Kickstarter target, raising a grand total of $95,729 in around 30 days.
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